Definition at line 927 of file webgpu.h.
◆ maxBindGroups
| uint32_t WGPULimits::maxBindGroups |
◆ maxBindGroupsPlusVertexBuffers
| uint32_t WGPULimits::maxBindGroupsPlusVertexBuffers |
◆ maxBindingsPerBindGroup
| uint32_t WGPULimits::maxBindingsPerBindGroup |
◆ maxBufferSize
| uint64_t WGPULimits::maxBufferSize |
◆ maxColorAttachmentBytesPerSample
| uint32_t WGPULimits::maxColorAttachmentBytesPerSample |
◆ maxColorAttachments
| uint32_t WGPULimits::maxColorAttachments |
◆ maxComputeInvocationsPerWorkgroup
| uint32_t WGPULimits::maxComputeInvocationsPerWorkgroup |
◆ maxComputeWorkgroupSizeX
| uint32_t WGPULimits::maxComputeWorkgroupSizeX |
◆ maxComputeWorkgroupSizeY
| uint32_t WGPULimits::maxComputeWorkgroupSizeY |
◆ maxComputeWorkgroupSizeZ
| uint32_t WGPULimits::maxComputeWorkgroupSizeZ |
◆ maxComputeWorkgroupsPerDimension
| uint32_t WGPULimits::maxComputeWorkgroupsPerDimension |
◆ maxComputeWorkgroupStorageSize
| uint32_t WGPULimits::maxComputeWorkgroupStorageSize |
◆ maxDynamicStorageBuffersPerPipelineLayout
| uint32_t WGPULimits::maxDynamicStorageBuffersPerPipelineLayout |
◆ maxDynamicUniformBuffersPerPipelineLayout
| uint32_t WGPULimits::maxDynamicUniformBuffersPerPipelineLayout |
◆ maxInterStageShaderComponents
| uint32_t WGPULimits::maxInterStageShaderComponents |
◆ maxInterStageShaderVariables
| uint32_t WGPULimits::maxInterStageShaderVariables |
◆ maxSampledTexturesPerShaderStage
| uint32_t WGPULimits::maxSampledTexturesPerShaderStage |
◆ maxSamplersPerShaderStage
| uint32_t WGPULimits::maxSamplersPerShaderStage |
◆ maxStorageBufferBindingSize
| uint64_t WGPULimits::maxStorageBufferBindingSize |
◆ maxStorageBuffersPerShaderStage
| uint32_t WGPULimits::maxStorageBuffersPerShaderStage |
◆ maxStorageTexturesPerShaderStage
| uint32_t WGPULimits::maxStorageTexturesPerShaderStage |
◆ maxTextureArrayLayers
| uint32_t WGPULimits::maxTextureArrayLayers |
◆ maxTextureDimension1D
| uint32_t WGPULimits::maxTextureDimension1D |
◆ maxTextureDimension2D
| uint32_t WGPULimits::maxTextureDimension2D |
◆ maxTextureDimension3D
| uint32_t WGPULimits::maxTextureDimension3D |
◆ maxUniformBufferBindingSize
| uint64_t WGPULimits::maxUniformBufferBindingSize |
◆ maxUniformBuffersPerShaderStage
| uint32_t WGPULimits::maxUniformBuffersPerShaderStage |
◆ maxVertexAttributes
| uint32_t WGPULimits::maxVertexAttributes |
◆ maxVertexBufferArrayStride
| uint32_t WGPULimits::maxVertexBufferArrayStride |
◆ maxVertexBuffers
| uint32_t WGPULimits::maxVertexBuffers |
◆ minStorageBufferOffsetAlignment
| uint32_t WGPULimits::minStorageBufferOffsetAlignment |
◆ minUniformBufferOffsetAlignment
| uint32_t WGPULimits::minUniformBufferOffsetAlignment |
The documentation for this struct was generated from the following file: